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Guide




NOMADS
Displaced Roamers and Road Warriors with Family Connections.










Special Ability: Family

The ability to call upon the resources and help of any of the members of the Nomad's large, extended tribal family.



Career Skills: Awareness/Notice, Endurance, Melee, Rifle, Drive, Basic Tech, Wilderness Survival, Brawling, Athletics

For skill descriptions please see Skills.



Playing the Nomad in FFRP:

Nomads will rarely be permanent characters, unless they have lost their family or are filling some specific function. Nomads are restless, and staying in one location makes them edgy. They are usually suspicious of those not in their tribes and have a particular hatred for authority and the police.



Earnings:

Clanmember

Warrior

Head of House

Scout

Clan Senior

Family Head

1,000/month

1,500/month

2,000/month

3,000/month

4,000/month

5,000/month



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